Thursday, 30 January 2014

TV Drama Terminology

Camera Work


Camera Shots

  • Long shot
  • Close up 
  • Extreme close up 
  • Medium close up
  • Medium long
  • Medium shot
  • Cut away shot


Camera Angles

  • High angle 
  • Worm angle
  • Birdseye view 
  • Low angle
  • Point of view
  • Eye level 
Camera Movement

  • Zoom in 
  • Zoom out
  • Tracking
  • Pan (left/right)
  • Swish pan (fast/blurred)
  • Hitchcock Zoom

Sound Terminology

  • Diegetic Sound - can be on or off screen depending on whatever its source is within the frame or outside the frame. 
  • Non-diegetic Sound - sound that is represented as coming from the source outside the story space
  • Title Music - Theme tune, has connotations concerning themes/genres etc.
  • Synchronised Sound - sounds which are synchronised or matched with what is viewed. 
  • Score/Incidental Music - music used to connote tone/atmosphere.
  • Sound Motifs - sounds that are used to show a certain character is about to appear or to show something good/bad is about to happen.
  • Sound Effects - These can be diegetic or non-digetic depending on whether they have been added to create realism or connote atmosphere. 
  • Dialogue - characters speaking(this progresses the narrative and reveals the characters personality/views to the audience)
  • Voice Over - used to give the audience insight into the thoughts of the character.
  • Ambient Sound - natural background sound
  • Sound Bridge - sound runs between shots, linking them together and helping the narrative flow.

Editing Terminology 

  • Continuity editing - 180 degrees rule.
  • Parallel editing - a technique of continuously alternating two or more scenes that often happen simultaneously but in different locations.
  • Eye-line match - 
  • Match cut - varied camera position 
  • Shot/reverse shot - switches between the point of views of speakers in the scene.
  • Fades - deliberate fades to black connotes parts of the scene.
  • Computer generated images (CGIs)
  • Jump cuts - break, caused by removing a section of shots and then splicing what remains.
  • Graphic match - any juxtaposition of similar images.
  • Long take - something that is on screen for a long time.
  • Slow motion - everything slows down.
  • Iris in - starts as a wide clip then goes in to a small circle.
  • Iris out - starts in a circle then goes out to the whole shot.
  • Montage - changes the order of the shots to get different actions.
  • Movement match - action begins in one shot then moves to the next.